- DFS
- BFS
- A* (optional)
I created 2 project, this is the first that implemented DFS only with some modification in the queue.
I implemented in Unity 2017.3.1f1.
Detail:
Boomerang will generate path using DFS Algorithm with some condition modification. Boomerang will move to the first index of its path. The index will increase if boomerang triggers the node. The path will be generated every last index triggered, path always be changing from top either bottom.
Screenshot in game:
Start |
Play |
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